Game Developer

Remote Full-time
I’m developing an original, physics-driven indoor golf simulator game that uses real-world inputs to drive interactive gameplay. The project is currently in the prototype/demo phase, with the goal of creating a polished proof-of-concept suitable for simulator environments. The core system design and underlying mechanics are already defined and protected. I’m looking for a skilled developer to help implement and refine the gameplay and physics systems without publicly disclosing sensitive IP. This is a focused indie project with clear technical direction — not a game jam or speculative idea. What You’ll Work On • Build a playable prototype / demo • Implement physics-based gameplay systems • Translate external simulator data into in-game behavior • Develop core interactions, collisions, and game feel • Help structure gameplay architecture for future scalability • Collaborate closely on iteration, tuning, and performance Ideal Skills & Experience • Strong experience with Unity or Unreal Engine • Gameplay programming background (C#, C++, or Blueprints) • Solid understanding of physics and simulation systems • Experience with data-driven gameplay • Comfortable working on early-stage prototypes and demos • Indie, startup, or experimental project experience preferred Nice to Have (Not Required) • Familiarity with indoor golf simulators or sports simulation • Experience with hardware-integrated or real-world data systems • Interest in golf or sports-based interactive experiences • Destruction, interaction-heavy, or systems-driven gameplay experience Project Details • Stage: Prototype / Demo • Scope: Focused proof-of-concept • Engagement: Contract / Freelance • Compensation: Paid (based on experience) • Future Potential: Expanded development, licensing, or long-term collaboration Why This Is Interesting • Unique technical challenge in the indoor golf simulator space • Early involvement in a protected, original concept • Direct collaboration with the project owner • Clean scope focused on building something that works • Opportunity to help shape a new simulator-based experience How to Apply Please include: • A short introduction • Relevant gameplay or simulation projects • Engine preference (Unity or Unreal) • Availability and typical contract rate Additional concept details will be shared after an initial conversation. Apply tot his job
Apply Now

Similar Opportunities

Full Stack Web Developer (Remote)

Remote

Clinical Contract & Budget Specialist (Fully Remote)

Remote

Fully Remote, Part Time, Flexible Position for Diagnostic Radiologist

Remote

Lead Game Designer - Monopoly Go!

Remote

Strategic Planner-Full-time Telework

Remote

Fully Remote Beginner Level CSR

Remote

Patient Registration Specialist - Full-Time/Contract (Remote)

Remote

Creative Director / Lead Game Designer /Mobile F2P - Licensed IP/

Remote

Booming Games is hiring: Junior Graphic Designer in Remote

Remote

Principal / Senior Game Designer /Mobile F2P - Licensed IP/

Remote

Part Time Sales Associate Disney Springs

Remote

Commercial Title Order Entry & Title Review, Specialist Vylla

Remote

Experienced Data Entry Associate - Work from Home with Amazon's Dynamic Team - No Prior Experience Required

Remote

Lemon.io: React & React Native Developer

Remote

Experienced Remote Customer Support Agent – Delivering Exceptional Travel Experiences to Corporate Clients through Personalized Assistance and Expertise

Remote

Experienced Data Analyst and Quality Control Standards Specialist – Remote Work Opportunity with Competitive Hourly Rate

Remote

Customer Solutions Representative Full-Time / Part-Time / Flexible Schedule

Remote

Experienced Virtual Assistant – Data Entry Specialist for Remote Work Opportunities in the Aviation Industry at blithequark

Remote

Due Diligence Consultant - Corporate PEP Team

Remote

Experienced Customer Service and Sales Professional Wanted for Flexible, Part-Time Remote Opportunity with blithequark

Remote
← Back to Home